摘 要:受到現(xiàn)代紡織工業(yè)化進(jìn)程的影響,中華民族諸多傳統(tǒng)織造工藝面臨著較大傳承困境。為給艾德萊斯傳統(tǒng)織造工藝提供搶救性保護(hù),通過田野考察新疆維吾爾自治區(qū)和田市吉亞鄉(xiāng),并結(jié)合相關(guān)文獻(xiàn)資料,對(duì)艾德萊斯組織、織機(jī)結(jié)構(gòu)、織造原理進(jìn)行分析,應(yīng)用3D Max技術(shù)平臺(tái)精確創(chuàng)建艾德萊斯傳統(tǒng)織機(jī)數(shù)字模型,聯(lián)動(dòng)Keyshot技術(shù)軟件對(duì)織機(jī)模型賦予仿真材質(zhì),制作織造工藝模擬動(dòng)畫。通過3D模型精確地記錄傳統(tǒng)織機(jī)的結(jié)構(gòu)細(xì)節(jié),生成織造模擬動(dòng)畫以及形成交互展示,生動(dòng)地解析艾德萊斯傳統(tǒng)織造工藝。文章實(shí)現(xiàn)了傳統(tǒng)工藝數(shù)字可視化記錄,使人們更便捷、直觀地學(xué)習(xí)和了解織造工藝,對(duì)艾德萊斯傳統(tǒng)織造工藝在現(xiàn)代科技時(shí)代中傳承發(fā)展有一定的促進(jìn)作用。
關(guān)鍵詞:艾德萊斯;織造工藝;數(shù)字模型;模擬技術(shù);保護(hù)與傳承
中圖分類號(hào):TS105.1
文獻(xiàn)標(biāo)志碼:A
文章編號(hào):1009-265X(2024)08-0127-08
收稿日期:20231219
網(wǎng)絡(luò)出版日期:20240320
基金項(xiàng)目:新疆大學(xué)研究生課程思政示范課程項(xiàng)目(XJDX2023YKCSZ04)
作者簡(jiǎn)介:秦小婷(1998—),女,四川達(dá)州人,碩士研究生,主要從事紡織科學(xué)與工程方面的研究。
通信作者:張瑜,E-mail:562759500@qq.com
艾德萊斯是一種有近兩千年歷史、具有濃郁地域特色的傳統(tǒng)手工絲織品[1],是絲綢之路文化交融的“活化石”[2]。艾德萊斯顏色絢麗,紋樣圖案充滿了動(dòng)感且富有生命力,如一幅生動(dòng)的畫卷,形成了新疆獨(dú)特的民族文化印象[3]?!鞍氯R斯織染工藝”在2008年列入國家第二批“非遺”名錄[4]。艾德萊斯傳統(tǒng)織造工藝是中國傳統(tǒng)工藝的珍貴代表,承載著民族的創(chuàng)造力和藝術(shù)智慧,蘊(yùn)含著深厚的文化價(jià)值和藝術(shù)內(nèi)涵。而到了現(xiàn)代社會(huì),艾德萊斯傳統(tǒng)織造工藝因?qū)W習(xí)周期較長(zhǎng),工作生活單調(diào)乏味,年輕一代相對(duì)較少研習(xí)這一傳統(tǒng)工藝,目前從業(yè)者年齡偏大。工藝傳承主要依靠老一代的工匠口頭教授和實(shí)際實(shí)踐,缺乏書面記錄和體系化的教材。當(dāng)代智能制造工業(yè)的迅速發(fā)展,又使艾德萊斯傳統(tǒng)織造技藝逐漸被自動(dòng)機(jī)械織造替代。這些情況對(duì)傳統(tǒng)艾德萊斯織造工藝的保護(hù)與傳承構(gòu)成了嚴(yán)峻的挑戰(zhàn)。
近年來,三維數(shù)字模擬技術(shù)的發(fā)展為非遺傳統(tǒng)工藝的保護(hù)與傳承帶來了新的路徑。目前已有許多學(xué)者在這方面做了探索,如盧毅[5]在三維軟件Maya中根據(jù)實(shí)際測(cè)量的數(shù)據(jù)對(duì)織機(jī)進(jìn)行三維建模,創(chuàng)建3D織機(jī)以及還原織造過程,讓使用者獲得身臨其境的體驗(yàn);于寒等[6]針對(duì)柯爾克孜族約爾麥克,利用數(shù)字化技術(shù)建立約爾麥克數(shù)據(jù)庫和織造工具三維模型,實(shí)現(xiàn)織造技藝的動(dòng)態(tài)展示,增強(qiáng)了非遺約爾麥克傳承與保護(hù),擴(kuò)大了傳播范圍?;谖墨I(xiàn)資料和實(shí)地考察,本文以艾德萊斯傳統(tǒng)織造工藝為研究對(duì)象,創(chuàng)建3D織機(jī)模型來進(jìn)行織造工藝的模擬,為傳統(tǒng)工藝與現(xiàn)代數(shù)字化技術(shù)結(jié)合提供一定的理論參考。
1 艾德萊斯傳統(tǒng)織造工藝
艾德萊斯是一種經(jīng)過千年歷史長(zhǎng)河沉淀而發(fā)明創(chuàng)造的傳統(tǒng)織造工藝產(chǎn)品,是中國先民在勞動(dòng)制作中的智慧凝結(jié)。在對(duì)艾德萊斯相關(guān)文獻(xiàn)資料收集查閱的基礎(chǔ)上,結(jié)合田野考察艾德萊斯主要產(chǎn)地,包括新疆維吾爾自治區(qū)和田市吉亞鄉(xiāng)吉亞麗人艾特萊斯絲綢生產(chǎn)基地、和田市冠士絲綢艾德來斯專業(yè)合作社、和田博物館等地,同時(shí)對(duì)艾德萊斯的組織結(jié)構(gòu)、傳統(tǒng)織造工具、工藝的制作流程進(jìn)行了梳理與分類研究。和田市吉亞鄉(xiāng)織造艾德萊斯的工廠多是私人企業(yè),有的也只能稱作是“家庭作坊”,吉亞麗人艾特萊斯綢有限公司是當(dāng)?shù)刈畲蟮陌氯R斯生產(chǎn)基地。吉亞鄉(xiāng)的艾德萊斯作坊雖然多,不過大都改成了使用較現(xiàn)代的電動(dòng)機(jī)器,吉亞麗人艾特萊斯生產(chǎn)基地是現(xiàn)存唯一一家完整保留了全手工制作艾德萊斯的手工作坊。因此,重點(diǎn)對(duì)和田市吉亞麗人艾特萊斯絲綢生產(chǎn)基地進(jìn)行了調(diào)研,與傳承工匠進(jìn)行訪談,深入學(xué)習(xí)艾德萊斯的織造工藝,并測(cè)量艾德萊斯織機(jī)的具體尺寸數(shù)據(jù),以便在創(chuàng)建三維織機(jī)模型時(shí)作為參照。
1.1 艾德萊斯組織結(jié)構(gòu)
傳統(tǒng)艾德萊斯的獨(dú)特之處在于織物圖案全靠扎染經(jīng)線顯花,緯線為單色,不用經(jīng)、緯線起花,扎染經(jīng)線和單色緯線實(shí)物圖如圖1(a)—(b)所示。傳統(tǒng)艾德萊斯組織結(jié)構(gòu)為6枚不規(guī)則經(jīng)面緞紋[7],織物組織結(jié)構(gòu)如圖2所示。艾德萊斯的組織結(jié)構(gòu)使得經(jīng)線盡可能露在布面,而使大部分緯線隱于布背,凸顯出了經(jīng)線的彩色圖案紋樣。艾德萊斯花紋圖案種類和形式很多,但總體而言主要分成了花卉植物、器物、自然物象以及幾何紋樣[8]。
1.2 艾德萊斯傳統(tǒng)織機(jī)構(gòu)造
新疆維吾爾自治區(qū)和田地區(qū)吉亞鄉(xiāng)使用的艾德萊斯傳統(tǒng)織造設(shè)備為有梭木制織機(jī)。艾德萊斯傳統(tǒng)織機(jī)側(cè)立面如圖3(a)所示,從圖中可以看出,織機(jī)的主要結(jié)構(gòu)部件有:機(jī)身架、綜框、木踏板、筘、卷布軸、梭、分經(jīng)器具和墜經(jīng)裝置,織機(jī)從墜經(jīng)架到綜框之間經(jīng)線有些傾斜,但和典型的斜織機(jī)相比,傾斜度平緩了很多。艾德萊斯傳統(tǒng)織機(jī)側(cè)立面結(jié)構(gòu)繪制如圖3(b)所示,織機(jī)根據(jù)艾德萊斯的組織結(jié)構(gòu)配置6頁綜框,并且每頁綜框都用對(duì)應(yīng)的木踏板來控制升降。經(jīng)線面上安置了3根分經(jīng)器具,靠近墜經(jīng)架一側(cè)的分經(jīng)桿,將經(jīng)線平行地、成股地分隔;另外2根分經(jīng)桿靠近織機(jī)機(jī)身,將經(jīng)線上下交叉地平鋪。
艾德萊斯傳統(tǒng)織機(jī)正面如圖4(a)所示,從圖中可以看出,機(jī)身部分由機(jī)身架、筘、綜框、木踏板、彈簧、卷布軸等組成?;跈C(jī)身各部件的位置關(guān)系和連接方式,傳統(tǒng)織機(jī)正面結(jié)構(gòu)繪制如圖4(b)所示,其中筘、綜框、木踏板和彈簧之間組成織造過程的聯(lián)動(dòng)裝置,綜框安裝在機(jī)身的中部,上桿用線繩與彈簧連接懸掛在橫桿上,下桿用線繩與木踏板相連接。
墜經(jīng)架固定在地面上,正立面呈梯形,木架中間位置安裝了一轉(zhuǎn)軸,轉(zhuǎn)軸帶動(dòng)圓木轉(zhuǎn)動(dòng),艾德萊斯的經(jīng)線均勻地平鋪在圓木上,被下面墜經(jīng)石的力量拉得很緊,經(jīng)線的另一端連在織布機(jī)上。艾德萊斯織機(jī)墜經(jīng)裝置如圖5所示。
1.3 織造原理
艾德萊斯經(jīng)線開梭口如圖6所示??椩鞎r(shí),由單腳踩一根木踏板,牽引與其相連的一頁綜框同時(shí)向下移動(dòng),使經(jīng)線上下分開完成開梭口動(dòng)作,每織入1根緯紗只有1頁綜框下降。由于綜框與木踏板是通過線繩連接進(jìn)行工作的,為了避免線繩間相互干擾,踩木踏板的順序并不是按木踏板的排列順序自左向右或者自右向左地進(jìn)行,而是從右開始,先踩兩側(cè)的木踏板,然后逐漸踩向中間的木踏板。具體操作是先踩木踏板1,再踩木踏板6,再是木踏板2和5,最后是木踏板3和4??棛C(jī)木踏板與綜框的對(duì)應(yīng)關(guān)系如圖7所示,將綜框從前至后編成1號(hào)至6號(hào)的順序號(hào),與其相連的木踏板編號(hào)分別對(duì)應(yīng)為5號(hào)、1號(hào)、6號(hào)、3號(hào)、4號(hào)、2號(hào)。
2 艾德萊斯傳統(tǒng)織機(jī)3D模擬
目前三維數(shù)字模擬軟件較多,應(yīng)用較普遍的技術(shù)軟件有3D Max[9]、Solidworks[10]、Maya[11]等。尋找較好的技術(shù)軟件對(duì)艾德萊斯織造工藝進(jìn)行三維模擬至關(guān)重要。Autodesk公司出品的3D Max三維建模軟件具有全能的建模工具[12]、強(qiáng)大的動(dòng)畫制作能力[13],能與支持多種材質(zhì)和光源渲染[14]、逼真的陰影和反射效果的KeyShot軟件聯(lián)動(dòng)[15],使得創(chuàng)建結(jié)構(gòu)復(fù)雜的艾德萊斯傳統(tǒng)織機(jī)三維模型成為可能。確定3D模型創(chuàng)建技術(shù)軟件后,按照以下步驟創(chuàng)建艾德萊斯傳統(tǒng)織機(jī)3D數(shù)字模型: 織機(jī)各部件數(shù)據(jù)測(cè)量、繪制織機(jī)側(cè)面、正面、背面視圖的矢量圖、3D Max軟件分組塊1∶1建模、Keyshot軟件模擬織機(jī)材質(zhì)。艾德萊斯傳統(tǒng)織機(jī)3D模擬流程如圖8所示。
2.1 建立3D織機(jī)模型
艾德萊斯傳統(tǒng)織機(jī)主要構(gòu)件為機(jī)身架、一筘、一卷布軸、一梭、六頁綜框、六個(gè)木踏板、分經(jīng)桿、墜經(jīng)木架、圓木轉(zhuǎn)軸、墜經(jīng)石。在3D Max軟件中按照測(cè)量的數(shù)據(jù)1∶1創(chuàng)建織機(jī)3D模型,對(duì)織機(jī)的各個(gè)部件從簡(jiǎn)單到繁雜、從下往上地創(chuàng)建三維模型??棛C(jī)三維模型構(gòu)建步驟如圖9所示,以機(jī)身、織物和經(jīng)
線、墜經(jīng)裝置3大組塊分步驟建模,具體建模步驟為:先創(chuàng)建機(jī)身組塊部件,包括機(jī)身立面、坐板、卷布軸、筘、綜框、腳踏板、彈簧和固定桿等;然后創(chuàng)建墜經(jīng)裝置組塊,包括立面木架、圓木轉(zhuǎn)軸、墜經(jīng)石和線繩等;最后創(chuàng)建織物和經(jīng)線組塊,包括織物、經(jīng)線、分經(jīng)桿、經(jīng)線捆等。為便于后期制作織造模擬動(dòng)畫,需在建模過程中檢查織機(jī)各個(gè)機(jī)構(gòu)成組是否精準(zhǔn)。
2.2 織機(jī)模型材質(zhì)仿真制作
艾德萊斯傳統(tǒng)織機(jī)的3D模型仿真模擬要以實(shí)際織機(jī)的材質(zhì)和色彩為出發(fā)點(diǎn),對(duì)各個(gè)部件分別賦予對(duì)應(yīng)的材質(zhì)。首先將創(chuàng)建的艾德萊斯織機(jī)三維模型導(dǎo)入Keyshot軟件中,點(diǎn)擊材質(zhì)球拖拽至對(duì)應(yīng)部件上,并調(diào)節(jié)顏色、反射參數(shù)、表面紋理、機(jī)身底座、機(jī)身立面、墜經(jīng)架、筘、卷布軸和腳踏板等賦予木紋材質(zhì),再統(tǒng)一調(diào)節(jié)顏色和表面紋理參數(shù);綜框、彈簧等賦予金屬材質(zhì);織物賦予面料材質(zhì),模擬制作面料圖案貼圖,原圖來自中國國家博物館,織機(jī)3D模型各材質(zhì)調(diào)節(jié)參數(shù)如圖10所示。
調(diào)整材質(zhì)各項(xiàng)參數(shù)后,再對(duì)艾德萊斯織機(jī)各部件的紋理貼圖位置進(jìn)行調(diào)整,讓織機(jī)整體的材質(zhì)和外觀紋理都更為細(xì)膩真實(shí),從而把傳統(tǒng)木質(zhì)織布機(jī)中不同部件的材質(zhì)、紋理、造型等特點(diǎn)清晰地顯示出來,并添加環(huán)境燈光hdr模擬,最終完成艾德萊斯織機(jī)3D模型材質(zhì)模擬如圖11所示。
3 織造工藝三維模擬
3.1 織機(jī)工藝模擬動(dòng)畫制作
運(yùn)用三維數(shù)字動(dòng)畫技術(shù),展示艾德萊斯傳統(tǒng)織機(jī)的結(jié)構(gòu)部件,模擬織機(jī)織造過程,實(shí)現(xiàn)多角度、可視化地觀看和學(xué)習(xí)艾德萊斯織造工藝。通過對(duì)艾德萊斯傳統(tǒng)織造工藝進(jìn)行歸納分析,總結(jié)出艾德萊斯傳統(tǒng)織機(jī)織造過程中的關(guān)鍵動(dòng)作:降綜開口運(yùn)動(dòng)、投梭引緯運(yùn)動(dòng)、打緯運(yùn)動(dòng)的循環(huán)操作。艾德萊斯織造過程關(guān)鍵步驟如圖12所示,首先踩一個(gè)腳踏板牽引一頁綜框下降,與此同時(shí)另外五頁綜框位置不變,從而經(jīng)紗上下分開形成開口;然后緯線經(jīng)木梭從開口穿過;最后用筘打緯。
數(shù)字模擬動(dòng)畫的制作流程包括:設(shè)定關(guān)鍵幀、分鏡頭與腳本設(shè)計(jì)、渲染輸出、動(dòng)畫合成、后期剪輯等[16]。考慮到渲染的時(shí)間和序列幀總數(shù)量,將幀速率定為24幀/秒。模擬動(dòng)畫展示內(nèi)容包括艾德萊斯織機(jī)各部件介紹、部件組裝和織造工藝過程,其中涵蓋的動(dòng)作較多,因此在動(dòng)畫制作前先設(shè)計(jì)和撰寫分鏡頭腳本,以理清整體制作思路,模擬動(dòng)畫分鏡頭腳本如表1所示。
根據(jù)分鏡頭腳本的設(shè)計(jì),在3D Max中模型部件添加骨骼綁定,聯(lián)動(dòng)Keyshot軟件設(shè)置好畫面鏡頭視角; 確定每一個(gè)視角的動(dòng)畫時(shí)間長(zhǎng)度,并細(xì)分單個(gè)部件展示、織造動(dòng)作大致需要的幀數(shù);然后手動(dòng)調(diào)整好所有的動(dòng)畫效果,將分鏡頭的動(dòng)畫渲染輸出為mp4格式;導(dǎo)入Adobe After Effects軟件中剪輯制作,后期添加文字字幕、配音和配樂;完成艾德萊斯織造工藝數(shù)字模擬動(dòng)畫??椩靹?dòng)畫如圖13—圖15所示。
3.2 織造工藝模擬展示
相對(duì)于艾德萊斯工藝坊現(xiàn)場(chǎng)織造演示在時(shí)間和地域方面的局限,織造工藝數(shù)字以數(shù)字技術(shù)模擬展示和記錄,讓工藝傳承者和民眾更自由、便捷地觀看與理解艾德萊斯傳統(tǒng)織造工藝的精髓。將織機(jī)模型在Keyshot軟件中輸出XR和VR交互文件,設(shè)置模型的交互程序,包括旋轉(zhuǎn)、平移、放大局部細(xì)節(jié)的手勢(shì)動(dòng)作,實(shí)現(xiàn)艾德萊斯織機(jī)3D數(shù)字模型人機(jī)可操作性互動(dòng)。制作艾德萊斯織造工藝展示界面,界面呈現(xiàn)4個(gè)版塊,分別是“艾德萊斯織機(jī)3D數(shù)字模型”“織機(jī)各部件展示動(dòng)畫”“織機(jī)部件組裝動(dòng)畫”和“織造工藝過程動(dòng)畫展示”。在“艾德萊斯織機(jī)3D數(shù)字模型”版塊中,讓用戶全方位、多角度直觀地了解艾德萊斯織機(jī)的結(jié)構(gòu)構(gòu)造,主要通過用戶與展示界面之間的人機(jī)交互操作,如移動(dòng),縮放等手勢(shì)動(dòng)作,數(shù)字交互展示界面如圖16所示。對(duì)于“織機(jī)各部件展示動(dòng)畫”版塊,先以定格的展示視角讓用戶直觀詳細(xì)地了解織機(jī)各個(gè)部件的名稱和功能,再360°旋轉(zhuǎn)展示各個(gè)部件的細(xì)節(jié)結(jié)構(gòu)。在“織機(jī)部件組裝動(dòng)畫”版塊中,織機(jī)各個(gè)部件分別從不同方向移動(dòng)至場(chǎng)景中央,組裝成織機(jī)模型,讓用戶清晰地了解織機(jī)各部件之間的聯(lián)接構(gòu)成?!翱椩旃に囘^程動(dòng)畫展示”版塊展示織機(jī)織造過程,包括降綜開口、投梭引緯、筘打緯運(yùn)動(dòng),將織機(jī)織造過程各個(gè)部件的運(yùn)作原理和步驟進(jìn)行清晰明了地展示出來。艾德萊斯織造工藝數(shù)字交互展示的實(shí)現(xiàn),給民眾帶來了生動(dòng)有趣的觀看和學(xué)習(xí)體驗(yàn),觀者可以根據(jù)個(gè)人興趣觸摸選項(xiàng),從各個(gè)角度觀察織機(jī)各部件細(xì)節(jié)以及觀看模擬動(dòng)畫。
4 結(jié)語
結(jié)合3D數(shù)字模擬技術(shù),實(shí)現(xiàn)艾德萊斯傳統(tǒng)織造工藝數(shù)字化存儲(chǔ),將在工坊里復(fù)雜的織造工藝?yán)碚撈占按蟊姡屵@項(xiàng)寶貴工藝在新的科技時(shí)代中傳承下去。本文以文獻(xiàn)資料和實(shí)地考察為基礎(chǔ),對(duì)艾德萊斯組織結(jié)構(gòu)、傳統(tǒng)織機(jī)結(jié)構(gòu)、織造原理進(jìn)行了分析歸納;應(yīng)用3D Max技術(shù)軟件輸入各個(gè)部件的具體尺寸數(shù)據(jù),結(jié)合技術(shù)軟件的建模命令工具精確構(gòu)建織機(jī)三維數(shù)字模型;聯(lián)動(dòng)Keyshot軟件針對(duì)傳統(tǒng)織機(jī)各部件的真實(shí)材質(zhì),調(diào)整3D模型材質(zhì)顏色、紋理、粗糙度、漫反射等參數(shù)設(shè)置,實(shí)現(xiàn)織機(jī)模型仿真表現(xiàn);制作艾德萊斯織造工藝數(shù)字模擬動(dòng)畫,包括織機(jī)各部件的介紹與組裝、艾德萊斯織造過程;創(chuàng)建艾德萊斯織造工藝人機(jī)交互展示界面,結(jié)合織機(jī)模型XR和VR交互文件實(shí)現(xiàn)織造艾德萊斯織機(jī)3D數(shù)字模型人機(jī)可操作性互動(dòng),并展示織機(jī)部件介紹、織機(jī)組裝和織造過程動(dòng)畫來解析艾德萊斯傳統(tǒng)織造工藝。
3D數(shù)字模擬讓民眾更直觀、方便地學(xué)習(xí)與理解傳統(tǒng)織造工藝,促進(jìn)了艾德萊斯傳統(tǒng)織造工藝的可持續(xù)發(fā)展。此外,在這個(gè)數(shù)字科技新時(shí)代,也可以參照本文思路,利用3D數(shù)字模擬技術(shù)對(duì)于其他非遺傳統(tǒng)工藝進(jìn)行保護(hù)與傳承。
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3D digital simulation of traditional weaving technology of Aidelaisi
QIN Xiaoting1, ZHANG Yu1, WANG Shuai2
(1.School of Textiles and Clothing, Xinjiang University, Urumqi 830000, China; 2.School of Construction Machinery, Chang'an University, Xi'an 710064, China)
Abstract: "The traditional weaving technique of Aidelaisi has rich historical, cultural and technical value and is a precious intangible cultural heritage of the Chinese nation. Aidelaisi has bright colors and vibrant patterns, representing the unique national culture of Xinjiang. Its concentrated production area is in Jiya township, Hotan prefecture, Xinjiang. However, in the contemporary era of rapid development of intelligent manufacturing, the protection and inheritance of Aidelaisi weaving technology is facing greater difficulties because the traditional weaving technology of Aidelaisi is extremely complex and the main inheritance method is backward.
To improve this situation, three-dimensional digital simulation technology was used to digitally simulate the traditional Aidelaisi weaving process, making the recording and presentation of the weaving process more vivid. This article first reviewed and sorted out relevant literature on Aidelaisi, and investigated Giya township, Hotan prefecture where Aidelaisi is produced, and collected and organized the relevant information on Aidelaisi weaving technology through photography, audio and video for classification and storage. Based on the collected data, the fabric structure, loom structure and weaving principle of Aidelaisi were analyzed. Then, 3D Max modeling technology software was used to group the loom parts into blocks, and a 1:1 digital model of Aidelaisi's traditional loom was created from being simple to being complex and from bottom to top. The linked Keyshot technology software was used to give the loom model corresponding materials, accurately simulating every detail and texture of the loom. The material, color, shape, length, width, height and other characteristics of each component were clearly presented to achieve simulation effects. Subsequently, the digital simulation animation of Aidelaisi weaving process was produced through the process of key frame setting, storyboard and script design, rendering output, animation synthesis, and post-editing. The digital simulation animation content included the assembly of loom components and the weaving process, clearly demonstrating the operational relationship between the various components of the loom. A human-computer interactive display interface for Aidelaisi's weaving process was created, allowing one to observe the details of each component of the loom and watch weaving simulation animations from all angles.
By displaying 3D digital loom models and weaving animation results on Internet platforms such as digital libraries, digital recording of the Aidelaisi weaving process can be achieved. Such digital records not only facilitate learning and research, but can also serve as important materials for craft inheritance. The application of 3D simulation technology to digitally display the difficult traditional weaving process that can only be demonstrated by on-site weaving in the weaving craft workshop breaks through the limitations of time and space, allowing people to learn and understand the process in a more convenient and intuitive way anytime, anywhere, so that they can quickly master the principles of weaving and its inherent laws. The combination of traditional Aidelaisi weaving technology and three-dimensional digital simulation technology gives this traditional handicraft a new vitality in modern society and is better protected and inherited. This three-dimensional digital technology with intuitive visualization, dynamic display and good interactivity can also be applied to the inheritance of other intangible cultural heritage weaving techniques.
Keywords: Aidelaisi; weaving technology; digital modeling; simulation technique; conservation and heritage